drag and drop works on the browser, but once in game does not work
HTML:
<ul id="proximity" ondrop="drop(event)" ondragover="dragover(event)"></ul>
JS:
function dragover(e) { e.preventDefault(); console.log("dragover"); }
function drop(e) { e.preventDefault(); console.log("drop"); }
var li = document.createElement('li'); li.setAttribute('draggable', true);
li.addEventListener("dragstart", function(e) { console.log("dragstart"); })