New AnimationSlotType :
AnimationSlotType.Head (for only the head)
AnimationSlotType.UpperBodyNoHead (UpperBody without the head)
AnimationSlotType.LeftArm (Only the left arm UpperArm_L -> Hand_L) same for AnimationSlotType.RightArm
AnimationSlotType.BottomBody (Thigh_L -> ball_l and Thigh_R -> ball_r)