nanos world
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Game Ideas
374
Achievements
28
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Planned
4
[Blueprint] Convert asset references to soft object refs
Game Ideas
5
`+connect` launch option support
Game Ideas
9
Foot IK
Game Ideas
3
Add "Fake Loading Delay" to settings
Game Ideas
3
Disable auto join after Loading Screen
Game Ideas
4
Add slot in skeletal mesh tag (CharacterSimple)
Game Ideas
2
[Client] Add `PostTick` event
Game Ideas
5
Add a way to retrieve an actor by it's universal network ID
Game Ideas
5
[Character] Add SetCanFire
Game Ideas
14
Remove packages/Assets from the Vault
Game Ideas
32
VSCode Official Extension
Game Ideas
32
[Weapon] Add clientside `OnImpact` event
Game Ideas
22
Download server content via a CDN/Other server
Game Ideas
8
[CharacterSimple] Add Set[/Get]MassScale
Game Ideas
12
Add a function to disable the character's head that turns depending on the camera rotation
Game Ideas
15
Add Client.OpenURL(url)
Game Ideas
18
SkeletalMesh class
Game Ideas
5
Add SetFallingMode function
Game Ideas
19
Collision event
Game Ideas
6
Add `SetPhysicsDamping` to all base actor derived classes
Game Ideas
8
Allow Billboard to spawn on Server Side
Game Ideas
8
Option to make the character not orient his rotation according to the movement
Game Ideas
8
Add ability to pause (or stop) downloads and updates
Game Ideas
8
(Melee) Option to play the animation list in the order
Game Ideas
2
Display Screenshot title
Game Ideas
In Progress
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Complete
1
Allow modifying texture for existing Static Meshes from the map
Game Ideas
3
Add aspect ratio near resolution in escape menu
Game Ideas
1
SetCapsuleSize not replicated on connection
Game Ideas
3
Make the native Drag & Drop work in-game
Game Ideas
3
Remove the button
Game Ideas
2
Add AI Swimming
Game Ideas
9
Allow to turn on/off chrome devtools
Game Ideas
1
Characters sync
Game Ideas
1
Video settings presets
Game Ideas
7
Ability to disable CEF debug tools
Game Ideas
3
Enable RigLogic plugin
Game Ideas
8
Add reason for closing connection when returning false on server event "PlayerConnect"
Game Ideas
9
Multi-channel VOIP
Game Ideas
4
Add `Player` "VOIPChannelChanged" event
Game Ideas
3
[Server/Client static classes] add `.GetLogLevel` function
Game Ideas
9
[CharacterSimple] Add "OnMovementModeChanged" / "OnLanded" / "OnJumped" / "OnStartCrouch", "OnEndCrouch" events
Game Ideas
3
[SceneCapture] Add `CaptureScene` function
Game Ideas
6
[CharacterSimple] Add BindAnimationBlueprintEventDispatcher
Game Ideas
3
[Trace] Add `ImpactPoint` in return value
Game Ideas
2
Improving LoadingScreen global variable
Game Ideas
8
Loading Screen SteamID64
Game Ideas
4
Change the Escape native input to open Nanos Settings to F1
Game Ideas
6
[Events] `Events.UnsubscribeRemote`
Game Ideas
2
Move `GetCapsuleSize` to Base Pawn class
Game Ideas
7
GetSocketTransform(socket_name)
Game Ideas
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